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    [STX] Storm-Kiln Artist

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    • C
      chubbyrain1 last edited by

      alt text

      On actually playing this, you cast any instant or sorcery, get a Treasure, sac that Treasure to cast Flusterstorm, then redirect the copies at the original Flusterstorm so your initial spell still resolves.

      Storm-Kiln turns your extra Flusterstorms into Rituals, lets you Breach combo without other mana sources, and functions as a pseudo-Sprite Dragon if they clamp down on the graveyard. You can also run it in more generic Blue decks where it fuels pretty broken combo turns with Flusterstorms and other restricted spells. It plays well with another very powerful Strixhaven card in Expressive Iteration.

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      • L
        LieNielsen last edited by LieNielsen

        Yeah magecraft is an insane ability for Vintage. Brainfreeze now functions like a Cabal Ritual on steroids. So if this is replacing ritual effects, then you must be relying on Mana Crypt,Vault, Sol Ring to power him out? And then hope he doesn’t get bolted

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        • C
          chubbyrain1 @LieNielsen last edited by

          @lienielsen said in [STX] Storm-Kiln Artist:

          Yeah magecraft is an insane ability for Vintage. Brainfreeze now functions like a Cabal Ritual on steroids. So if this is replacing ritual effects, then you must be relying on Mana Crypt,Vault, Sol Ring to power him out? And then hope he doesn’t get bolted

          Those mana rocks are great and Bolt is not very effective against this combo.

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          • John Cox
            John Cox last edited by

            Chain of vapor (moxes) is a great thing too.

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            • L
              LieNielsen last edited by

              Yeah I think this card is the reason Chain of Smog spiked from nothing to $15 or so. Chain of Smog generates infinite mana with this card I believe.

              revengeanceful Protoaddict John Cox 3 Replies Last reply Reply Quote 0
              • revengeanceful
                revengeanceful TMD Supporter @LieNielsen last edited by revengeanceful

                @lienielsen I think it's more likely this guy, which just straight up wins the game with Chain of Smog
                0_1619454284816_a23f5260-6c41-4f70-84ab-55f0900bb5d0-image.png

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                • B
                  Botvinik @revengeanceful last edited by

                  @revengeanceful said in [STX] Storm-Kiln Artist:

                  @lienielsen I think it's more likely this guy, which just straight up wins the game with Chain of Smog
                  0_1619454284816_a23f5260-6c41-4f70-84ab-55f0900bb5d0-image.png

                  People are quite liking this in legacy at least from what I have heard.

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                  • Protoaddict
                    Protoaddict @LieNielsen last edited by

                    @lienielsen said in [STX] Storm-Kiln Artist:

                    Yeah I think this card is the reason Chain of Smog spiked from nothing to $15 or so. Chain of Smog generates infinite mana with this card I believe.

                    There are honestly a handful of magecraft cards that Chain is a 2 card combo with. I'm not sure it is any particular one. It actually plays very well with Clever Lumimancer in Legacy where you can either go all in for a turn 2 alpha strike or actually play it fair for value knowing if your opponent bounces it back at you they reopen the possibility of you murdering them.

                    Hows this guy fair with Birgi in the format? I feel like they are different enough that they would have niches but with overlap, but this dude not being a legend means you can generate profit if you get both in play.

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                    • T
                      Thewhitedragon69 @Protoaddict last edited by Thewhitedragon69

                      @protoaddict It'll be hilarious if chain of smog gets banned/restricted. Such a bad card, but there are so many magecraft interactions where it's just a turn 2 kill with consistency:

                      1. Ritual->witch, turn 2 smog for infinite 1/1s (that turn into infinite life if the opp casts balance or a wrath)
                      2. Two lands (or a mox), ritual (or lotus) witherbloom + smog
                      3. 1-drop grow-guys + turn 2 smog for infinite big dork.

                      Even in standard, magecraft is just stupid fast.

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                      • John Cox
                        John Cox @LieNielsen last edited by

                        @lienielsen
                        I'm aware of chain of smog. I just like the idea of building a deck with a bunch of cards that are good on their own. Chain of Smog doesn't really fit that niche.

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